Antroph, Biosimulant and the Journey to In Omni
In my 2026 expectations post, I said two of the things I wanted to define this period of my life were robotics and biotech.
This post is the more practical version of that idea.
The short version is that I am now thinking about two projects more deliberately: Antroph and Biosimulant.
Antroph asks what happens when you try to embody intelligence in the physical world through robotic artifacts, robotic companions, and eventually bio-inspired machines that feel less like gadgets and more like life.
Biosimulant asks the opposite question from the software side: what happens when you can simulate biology well enough that experiments, iteration, and discovery no longer have to start in a wet lab?
Both projects are different expressions of the same long-term obsession.
In vivo.
In vitro.
In silico.
The big three latin-derived terms that describe where scientific experiments take place, specifically biological research.
In vivo means within the living, which is simply experiments performed in a whole, living organism: animals, plants, or humans.
In vitro, latin for “in glass,” means experiments done in a lab, with test tubes, petri dishes, flasks, and cultures.
In silico, technically not a latin word, just a play on the other two, means in silicon, referring to computer chips. Experiments and modeling performed on computers using mechanistic or AI models.
I have a big hypothesis that within 15 years they all become one.
A world where the boundary between the biological substrate and the computational substrate dissolves, and where a simulation is not just modeling biology, it becomes biology. Swapping a kidney for a synthetic equivalent, or a neuron for a silicon chip, is routine and, dare I say, full brain simulation where I can copy myself into a system and still be myself.
In Omni. I coined the word by the way. Let history remember that.
In Omni is still at least 15 years away. We should likely see it take shape in the 2040s.
In the video, I talked about how disabilities should not exist and would not exist in the future.
And in the video I also talked about two projects I have been working on: Antroph Robotics and Biosimulant.
Antroph asks what happens when you emulate biology by embodying artificial intelligence into the physical world with robotic artifacts and robotic pets.
Biosimulant asks to see what it would look like when you can simulate everything biology in a virtual lab environment.
In the video, I talked through some of the progress I have made with Antroph.
Phase 1 was to get the barest minimum going as we fine-tuned the idea. We called that one Goldie.
Phase 2 was building on top of that for a bigger, more chiseled system. That one was Blackie.
Phase 3 focuses on building the backend, admin, and mobile app that would eventually power the intelligence system. That took about 60 days and it is still very MVP, but it is moving.
Phase 4 is an embodied AI artifact you can buy and use in your house. We are still figuring out the ideal artifact to use: an intelligent desk lamp, a tabletop humanoid, something in that direction.
You can check out Antroph to see the product line.
In the video, I also showed a quick demo of Biosimulant, which is still very much in the MVP stage.
You go to Biosimulant, get the app, open it, tune the parameters, click run, and then show the runs as they happen. Show the agents, show the system working, and that is the basic idea.
The overarching direction is this:
Use AI to simulate biology end-to-end, then use that simulation capability to build systems that augment and eventually replace biological substrates.
In the video, I gave the high level of how I am thinking about these two projects, because this helps with recruiting and partnerships.
Antroph
Tabletop robots, embodied intelligence within furniture, an intelligent and talking lamp -> life-sized pet indistinguishable from organic -> bionics for animals -> bionics for humans -> In Omni
Biosimulant
Simple mechanistic modeling and AI/ML biomodeling -> drug discovery and workflow compression -> full species simulations -> interface with hardware and bionics enablement -> In Omni
If you want to be a part of any of this in any way, or have ideas, corrections, or feedback, send me a Twitter DM or a LinkedIn message.